![]() Screen ratio, Audio output - separate for voice and music of course. Then imagine if you had to configure the settings for each film. Imagine if you had to select a different platform core if you were playing a beta max film from a VHS film, or a DVD format from HD and a different one for blue ray and a different for 4K and a different one for UHD etc. The OP is complaining about the software UX. Your argument against, appears to be exactly what the OP wants. Watching a movie has become one of the simplest things to do. And press the play button when you find one you want to watch. On digital platforms, you browse a list of films. Playing a movie is literally one of the simplest things you can do with tech. how did this get 3 sequels? I'm sorry 4 of course including that recent one -_-Ĭlick to expand.Sorry. I think this Core has turbo buttons on as default, because the A-B-C mappings went crazy when I tried to switch them around lolĪlso god damn is Bubsy shit. The controller mapping in-game was weird. and then went into the settings to see where everything is bound to. ![]() and you can easily just open the menu and rebind everything pretty easily and then save it for the whole core if you want, or have game specific settingsĮdit: like, for example, I just randomly launched a Jaguar game (never played jaguar on this specific install of Retroarch) and just used the default everything, which you can tell by the fact it says "Auto" next to the mappings. and for others with more exotic layouts they map it relatively well too. if you use an Xbox controller for example SNES, PS1 and similar controllers like that are mapped basically 1 to 1 automatically. What is your issue with controller inputs in retroarch? I never had issues and the most common controllers are very well preconfigured usually.
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